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International Guild of Hospitality & Restaurant Managers
Multimedia Games, Inc. (NasdaqNM:MGAM)
206 Wild Basin Road
Building B, Fourth Floor
Austin, TX 78746
Phone: (512) 334-7500
Email:
acegraves@multimediagames.com
Employees (last reported count): 279
Multimedia Games, Inc., incorporated on August 30, 1991, is a supplier to the
Native American gaming market of both interactive electronic games and the
electronic player stations (EPS) on which the Company's games are played. The
Company delivers Class II games to its customers through a telecommunications
network, Betnet, which links EPS located both within and among Class II gaming
facilities, enabling players to compete against one another in the same game to
win pooled prizes. Multimedia Games designs and develops software, content,
networks and systems that provide its customers with comprehensive gaming
systems. The Company has focused its development and marketing efforts on Class
II gaming systems and Class III video lottery systems for use by Native American
tribes throughout the United States. As of September 30, 2002, the Company had
2,139 linked Class III video lottery terminals installed, an increase of 42%
from 1,506 installed Class II video lottery terminals as of September 30, 2001.
Its Class III video lottery terminals are located in 12 gaming facilities in the
state of Washington.
Class II Games and Systems
The Company provides the Class II Native American gaming market with linked,
interactive electronic games and related online systems and player stations.
These games, systems and EPS include flexible gaming platforms that enable
Multimedia Games to operate and regularly launch new game engines; flexible game
engines that enable the Company to display the same underlying bingo game in a
variety of ways; high-speed, interactive Class II bingo games designed and
developed by Multimedia Games that are intended to provide its end users with an
entertaining gaming experience; EPS that are linked via Betnet, thereby enabling
the Company to rapidly communicate its games to end users, broaden end user
participation in the same game throughout the country and monitor the
performance of its network in real time, and information services that allow its
customers to monitor their gaming activities and to improve service to its end
users.
Multimedia Games' offering of high-speed, interactive Class II bingo games
consists of its Legacy platform of games, which includes MegaMania, Flash 21
Bingo, Big Cash Bingo and People's Choice, and the Company's New Generation
platform of games, which is comprised of MegaNanza, Reel Time Bingo and their
related family of games. Multimedia Games offers MegaBingo as part of its Class
II product offering, although its contribution to revenues has significantly
decreased as customers have migrated to the high-speed, interactive market,
which produces significantly greater revenue per square foot of gaming hall
floor space than MegaBingo and other forms of paper bingo.
Class III Games and Systems
The Company sells or leases linked Class III video lottery systems to Native
American customers in the state of Washington and receives back-office fees
based on a share of the hold per day generated by the player stations. Class III
video lottery gaming in the state of Washington is allowed pursuant to a compact
between the state and certain Native American tribes in that state. The compacts
contain the specifications for permissible video lottery systems including only
those video lottery terminals within the same gaming facility may be linked with
one another and the system must be cashless.
Multimedia Games' Class III systems in the state of Washington are comprised of
all the software and hardware necessary for operation and are designed to be
readily adaptable to the video lottery requirements of jurisdictions outside
that state. The Company's hardware includes multiple servers that generate sets
of electronic lottery tickets and distribute them on demand to end users sitting
at terminals networked throughout a casino. As with its Class II gaming systems,
Multimedia Games' Class III back-office system allows it to maintain details of
ticket manufacture, distribution and sales, end user information and the ability
to monitor game system operation and generate system reports.
New York Video Lottery Project
In May 2002, the New York Lottery notified the Company that it had been selected
as the winning vendor to provide the central operating system for its video
lottery system. On December 17, 2002, Multimedia Games executed a definitive
agreement to provide the central system, which agreement remains subject to
various levels of approval by New York State officials before it becomes
effective.
The Company competes with Miami Business Development Authority.
Disclaimer:
The data included within the Financial section is solely for information
and does not construe a recommendation and/or endorsement by IGHRM or its
members to invest funds with any of the companies listed. You are strongly
advised
to obtain professional advice with qualified individuals or corporations for any
investments of funds.
© 1999-2001 International Guild of Hospitality and Restaurant Managers
Inc. All rights reserved.
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