Drawing
Conclusions: Why Yes, I Speak Blue Print
The concept for your new restaurant has been bouncing around in your
head for years. You knew what you wanted to do; you were just waiting for
the right opportunity. Four months ago, you finally began the logistical
planning effort to make this dream of yours a reality. The lease is
signed, the financing is taken care of, and you are excited, amazed, and a
little petrified that this project is actually happening.
After you hired your design team, they conducted an interview with you to
try and obtain as much information regarding your goals and objectives as
possible. As you get in your car, preparing to leave for a meeting with
your design team, you are anxious to see what creative solutions they have
come up with. You cut the usual meet and greet ritual short because you
simply can’t wait to review the plans for your upcoming project.
Next thing you know, you are staring at a rather large roll of plans,
with a bunch of different symbols that you don’t recognize. While the
design team is helpful in answering all of your questions, you just feel
uncomfortable with the information. After all, you are not a designer.
You have never studied or produced a set of plans. In fact you hated
everything art-related that you ever took in school. Then it hits you!
Your design team is waiting for your approval and a sign-off before they
can proceed. Knowing full well that this requested signature means you
are taking responsibility for the information on the drawings, despite the
fact that you are not real sure what the drawings really say, your heart
starts pounding and your palms become increasingly damp. With a little
preparation, this situation could have been avoided.
Design is a Language
Think of design, and the documents associated with the design process,
as a language. Simply put, the design documents are nothing more than a
communication tool to make sure that the facility is constructed in the
manner desired. If there were a more efficient way to communicate these
directions to the contractors that build the facility, there would be no
need for plans. To date, however, it is still the most efficient method.
Like any language, a little studying can go a long way. Fortunately,
design is a language that is fairly intuitive and not that difficult to
learn. There aren’t many crazy rules like we have with, say, the English
language. We don’t have silent lines, like silent K’s. Rather, the
principles are the same and apply to most documents, whether produced by
an architect, interior designer, landscape designer, or mechanical
engineer. Following is a brief introduction to some of the most prevalent
concepts used to read drawings.
What is a Plan?
Imagine cutting the building horizontally, 48 inches above the floor
and looking in from above after the top is removed. That, in a nutshell,
is a floor plan. The lines that you see drawn represent objects that
would be visible from above, once the top is removed. You may notice that
the lines vary in type; some are solid, some are dotted, and others are
dashed in various patterns. This variation in line types help designers
distinguish objects form one another.
To explain this concept, let’s look at a desk with a trash can below
and a ceiling mounted desk light above. Once the horizontal cut is made
at 48 inches above the floor and the top of the building is removed, the
desk will clearly be visible. So the desk’s lines are solid. The trash
can, while we know it is there, would not be visible under the desk. To
indicate the presence of the trash can, we would show it on our drawings
using a dashed line. This let’s us know that is there even though it is
under the table. Now, let’s look at the desk light. It is above the 48
inch-high cut, and would theoretically be removed with the top of the
building. Much like the trash can, however, we still want to let the plan
reader know that the light is there. As a result, a different line type
is used to indicate items that are above the cut line.
Scale
Plans are created on paper. While the paper is often large in size,
the fact is that your restaurant, no matter how small, would not fit on
this piece of paper in scale that is life-size, or one to one as we say in
the design world. So, we are forced to shrink it down, proportionally, to
fit it on paper. To use some industry jargon, the building is scaled
down. Once the appropriate size is selected for the drawing of your
facility, the drawing will be issued at a scale such as ¼ inch equals one
foot (expressed as ¼”=1’-0”). In essence, this means that every ¼ inch on
the drawing is equal to one foot in real life. There are a number of
other scales that can be used, but they are all based on the same concept.
During your review of a set of drawings, determining distances and
sizes will be important. You might want to know the length of a
particular counter, or the width of the aisles in your dining room. If
your drawings have been prepared to scale, you will need to use an object
called a scale (a special measuring device that looks like a ruler) for
measuring.
Plan Reading Tips
It simply isn’t possible to convey all of the skills required to master
plan reading in this column. However, it is my hope that the information
above and below will be useful in your next plan reading effort. Here are
some additional plan reading tips:
- Check the scale of the drawing. Look for the scale on the title
block or check a common door.
- Read the notes! They are there for a reason and usually contain
important information.
- Refer to the legend to help you decipher the symbols on the plan.
- Feet and inches are expressed as: (‘) feet and (“) inches.
- A plan is a method of communication. If you are unsure of what the
drawing is trying to convey, ask the author.
- Mistakes can occur on plans. If something doesn’t seem correct,
question it. Use your common sense.
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Lee Simon is an award winning foodservice
designer with The General Group. Lee also is an adjunct lecturer,
teaching Hospitality Facilities Planning and Design at the
University of Central Florida's Rosen School of Hospitality
Management. |
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